- Tue Jan 09, 2018 12:22 am
#401910
Campers,
We have snow and cold here, so gather 'round the campfire, folks. It's Winter in the USA.
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A fanciful tale,
(an analogy . . . )
So, you have worked your way up through the ranks, and fortune favors the bold. You have done well, in the military service of your nation. You now command a small task force of good fast ships, and you have no intention of returning to home port just because some basic supplies are running short, after an extended sea voyage.
In the middle of the southern ocean that you patrol, the radar crew has located a small island. There is almost nothing known about the place, but it is obvious even from a distance that this place has what you need, to continue with your current endeavors.
Scouting sorties have informed you that the island is inhabited by native clans with a pre-Bronze-Age culture. They have had no contact with the outside world for centuries. There is no real need to meet and negotiate with the clans, when it is quicker and easier to simply take whatever you need. Nobody on the island could stop you, and that's a fact. You have no wish to engage in any lengthy invasion or conquest of these people; you just need to acquire a few things.
The best weapons of the native clans are only bows and arrows. Now you are not a malicious commander. Rather than obliterating a few of their peaceful villages, you send out your acquisition teams on low-key raids. They avoid any major encounters, just taking what is needed, but they have expert sniper teams with them. Your sniper teams are strictly ordered to shoot and destroy only the bows of any natives at long range, but to avoid killing any of the people that your teams may meet. The natives won't know what really happened, but when each and every bow shatters in the hands of the hunters, they are terrified. The natives all agree that their best weapons are worthless against the shadowy figures who come and go in the night. The clan leader councils all agree that they will not oppose these strangers, and just hope for the best.
Life continues very much as before, on the island.
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Now we all know these next things are not real; they're just tales told by lonely folks who want to see their names in the newspapers. Right?
.
https://youtu.be/NO1HWPcNhTo?t=197
We have snow and cold here, so gather 'round the campfire, folks. It's Winter in the USA.
-------------------------------------------------------------------------------------
A fanciful tale,
(an analogy . . . )
So, you have worked your way up through the ranks, and fortune favors the bold. You have done well, in the military service of your nation. You now command a small task force of good fast ships, and you have no intention of returning to home port just because some basic supplies are running short, after an extended sea voyage.
In the middle of the southern ocean that you patrol, the radar crew has located a small island. There is almost nothing known about the place, but it is obvious even from a distance that this place has what you need, to continue with your current endeavors.
Scouting sorties have informed you that the island is inhabited by native clans with a pre-Bronze-Age culture. They have had no contact with the outside world for centuries. There is no real need to meet and negotiate with the clans, when it is quicker and easier to simply take whatever you need. Nobody on the island could stop you, and that's a fact. You have no wish to engage in any lengthy invasion or conquest of these people; you just need to acquire a few things.
The best weapons of the native clans are only bows and arrows. Now you are not a malicious commander. Rather than obliterating a few of their peaceful villages, you send out your acquisition teams on low-key raids. They avoid any major encounters, just taking what is needed, but they have expert sniper teams with them. Your sniper teams are strictly ordered to shoot and destroy only the bows of any natives at long range, but to avoid killing any of the people that your teams may meet. The natives won't know what really happened, but when each and every bow shatters in the hands of the hunters, they are terrified. The natives all agree that their best weapons are worthless against the shadowy figures who come and go in the night. The clan leader councils all agree that they will not oppose these strangers, and just hope for the best.
Life continues very much as before, on the island.
------------------------------------------------------------------------
Now we all know these next things are not real; they're just tales told by lonely folks who want to see their names in the newspapers. Right?
.
https://youtu.be/NO1HWPcNhTo?t=197
Cheers,
........Red.........................
Pssst! New pilot? Free advice, maybe worth the price,
https://user.xmission.com/~red/ <<--COPY & PASTE this URL into your browser
H4, Moyes X2, Falcon Tandem, HES Tracer, Quantum 'chute. USHPA #28198
........Red.........................
Pssst! New pilot? Free advice, maybe worth the price,
https://user.xmission.com/~red/ <<--COPY & PASTE this URL into your browser
H4, Moyes X2, Falcon Tandem, HES Tracer, Quantum 'chute. USHPA #28198